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1. Basic geometric transformation include a. Translation b. Rotation c. Scaling d. 2. Some additional transformation are a. Shear b. Reflection c. d. None of these 3. The transformation in which an object is moed in a minimum distance !ath from one !osition to another is called
a. b. Scaling c. Rotation d. Reflection e. ". The transformation in which an object is moed from one !osition to another in circular !ath around a s!ecified !iot !oint is called
a. Translation b. Scaling c. d. Reflection #. The transformation in which the dimension of an object are changed relatie to a s!ecified fi$ed !oint is called
a. Translation b. c. Rotation d. Reflection %. The selection and se!aration of a !art of te$t or image for further o!eration are called
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a. Translation b. Shear c. Reflection d. '. The com!le$ gra!hics o!erations are a. Selection b. Se!aration c. d. None of these (. )n com!uter gra!hics* a gra!hical object is +nown as a. ,oint b. c. ,arameter d. None of these -. An object can be iewed as a collection of a. ne segment b. Two segment c. d. None of these 1/.0er segment has its own attributes li+e a. Sie* isibilit b. Start !osition c. )mage transformation d. 11.B using the attributes of segment * we can an segment a. hange b. c. ,rint d. None of these e.
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12.A two4dimensional arra contain the details of all the segment are called a. b. Segment name c. !era eration tion
d. None of these e. 13.5e assign all the attributes of segment under this a. b. Segment sie c. Arra d. None of these 1".The initial sie of segment will be a. 1 b. c. 2 d. 3 1#.The remoal of a segment with its details are called a. Alter the segments b. c. losing the segment d. None of these 1%.6eletion of an segment is much than creation of an new segment a. 0asier b. c. 7igher d. None is er im!ortant in in creating animated images images on the screen 1'. is
a. b. 8or!hing c. li!!ing
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d. None of these 1(.5hich attributes of image transformation change the sie of an image corres!onding to the $4a$is and 4 a$is
a. SA904: b. SA904; c. d. None of these 1-.5hich attributes of image transformation change the !osition of image corres!onding to the $4a$is and 4 a$is
a. TRANS9AT04: b. TRANS9AT04; c. d. None of these e. 2/.5hich attributes of image transformation rotate the image b a gien angle a. TRANS9AT04: b. TRANS9AT04; c. Both a & b d. 21.5hich attributes of image transformation rotate the image b a gien angle a. RTAT04: b. RTAT04; c. d. None of these 22.The gra!hics method in which one object is transformed into another object are called a. li!!ing b. c. Reflection d. Shear 23.0$am!le of mor!hing are
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a. il ta+es the sha!e of a car b. A tiger turns into a bi+e c. d. None of these e. 2".A man sided figure is termed as a. Sour 2(.5hat are the t!es of !olgon a. one$ !olgon b. oncae !olgon c. d. None of these
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2-.)f a line joining an of its two interior !oints lies com!letel within it are called a. b. oncae !olgon c. Both a & b d. None of these 3/.)f a line joining an two of its interior !oints lies not com!letel inside are called a. one$ !olgon b. c. Both a & b d. None of these e. 31.)n which !olgon object a!!ears onl !artiall a. one$ !olgon b. c. Both a & b d. None 32. )f the isit to the ertices of the !olgon in the gien order !roduces an anticloc+wise loo! are called a. Negatiel oriented b. c. Both a & b d. None of these e. 33.)f the isit to the ertices of the !olgon in the gien order !roduces an cloc+wise loo! are called a. b. ,ositiel oriented c. Both a & b d. None of these 3".5hich things are mainl needed to ma+e a !olgon and to enter the !olgon into dis!la file a. No of sides of !olgon b. =ertices !oints
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c. d. None of these 3#.Two t!es of coordinates are a. ,ositie and negatie coordinates b. c. Both a & b d. None
3%.5hich a!!roaches are used for determine whether a !articular !oint is inside or outside of a !olgon a. 0en4odd method b. 5inding number method c. d. None of these e. 3'.The transformation that !roduces a !arallel mirror image of an object are called a. b. Shear c. Rotation
d. Scaling 3(.The transformation that disturbs the sha!e of an object are called a. Reflection b. c. Rotation
d. Scaling 3-.The !rocess of ma!!ing a world window in world coordinate sstem to iew!ort are called a. b. =iew ,ort c. li!!ing window d. Screen coordinate sstem "/.)n which transformation the sha!e of an object can be modified in $4direction *4direction as well as in both the direction de!ending u!on the alue assigned to shearing ariables
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a. Reflection b. c. Rotation
d. Scaling "1.The !rocess of e$tracting a !ortion of a database or a !icture inside or outside a s!ecified region are called a. Translation b. Shear c. Reflection d. "2.The rectangle !ortion of the interface window that defines where the image will actuall a!!ear are called a. Transformation iewing b. c. li!!ing window d. Screen coordinate sstem "3.The s!ace in which the image is dis!laed are called a. b. li!!ing window c. 5orld coordinate sstem d. None of these "".The rectangle s!ace in which the world definition of region is dis!laed are called a. Screen coordinate sstem b. c. 5orld coordinate sstem d. None of these "#.The object s!ace in which the a!!lication model is defined a. Screen coordinate sstem b. li!!ing window or world window c. d. None of these e.
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"%.The !rocess of cutting off the line which are outside the window are called a. Shear
b. Reflection c. d. li!!ing window "'.Some common form of cli!!ing include a. cure cli!!ing b. !oint cli!!ing c. !olgon cli!!ing d. "(.A com!osite transformation matri$ can be made b determining the of matri$ of the indiidual transformation
a. Addition b. Subtraction c. d. None of these "-.0ach successie transformation matri$ the !roduct of the !receding transformation a. b. !ost4multi!les c. both a & b d. none of these #/.>orming !roducts of transformation matrices is often referred as a. om!osition of matri$ b. oncatenation of matri$ c. d. None of these #1.The alteration of the original sha!e of an object* image* sound* waeform or other form of information are called
a. Reflection b.
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c. Rotation d. None of these #2. Two consecutie translation transformation t1 and t2 are a. b. Subtractie c. 8ulti!licatie d. None of these #3.Two consecutie rotation transformation t1 and t2 are a. b. Subtractie c. 8ulti!licatie d. None of these e. #".Two consecutie scaling transformation t1 and t2 are a.Additie a. Subtractie b. c. None of these
1. a. b. c.
The gra!hics can be 6rawing ,hotogra!h* moies Simulation om!uter gra!hics was first used b ?ames fetter in 1-% ?ames gosling in 1--1 ?ohn Talor in 1-(/ The com!onent of interactie com!uter gra!hics are A light !en 6is!la unit Ban+ of switches ,ersonal com!uter become !owerful during the late 1-%/
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1-(/ 1-#/ Three dimensional com!uter gra!hics become effectie )n the late 1-%/ c.
1-'/ 1-#/ which enironment has been one of the most acce!ted tool for com!uter gra!hics in business and gra!hics design studios gra!hics our 0ight Three dimensional gra!hics become !o!ular in games designing * multimedia and animation during the late 1-%/ 1-'/ 1-(/ The
,alette None of these Raster gra!hics are com!osed of ,aths ,alette None of these Raster images are more commonl called ,i$ ma!
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c. both a & b d. none of these 1". ,i$el can be arranged in a regular a. ne dimensional grid c. Three dimensional grid d. None of these 1#. The brightness of each !i$el is a. om!atible c. Both a & b d. None of these 1%. 0ach !i$el has basic color com!onents a. Two or three b. ne or two d. None of these 1'. The b. ?,0@ c. T)>>
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23. The @)> format is much to be downloaded or u!loaded oer the www a.
Slower
c. 8edium d. None of these 2". nce a file is saed in ?,0@ format *some data is lost a. Tem!oraril c. Both a & b d. None 2#. 0,S image file format is used for a. =ector gra!hics b. Bitma! d. None of these 2%. T)>> tagged image file format are used for a. =ector gra!hics c. Both a & b d. None of these 2'. 0,S means a. 0ntire !ost scri!t b. 0ntire !ost scale d. None of these 2(. The additie color models use the conce!t of a. ,rinting in+ c. d.
,rinting line None of these
2-. The subtractie color model use the conce!t of b. 9ight to dis!la color c. ,rinting line d. None of these 3/. olor a!!arent in additie model are the result of a. Reflected light c. d.
>low of light None of these
31. olor a!!arent in subtractie model are the result of b. c. d.
Transmission of light >low of light None of these
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32. Two dimensional color model are a. b.
R@B and 8C; RB@ and ;8C
d. None 33. R@B model are used for b. ,rinting c. ,ainting d. None of these 3". 8;C model are used for a. om!uter dis!la c. ,ainting d. None of these 3#. The intersection of three !rimar R@B color !roduces b. Blac+ color c. 8agenta color d. Blue color 3%. The intersection of !rimar 8;C color !roduces a. 5hite color c. an color d. 8agenta color 3'. The R@B model dis!la a much !ercentage of the isible band as com!ared to 8;C a. 9esser c. 8edium d. None of these 3(. olor de!th can be defined b which can be dis!laed on a dis!la unit b. Btes !er !i$el c. 8egabte !er !i$el d. None of these 3-. 0ach bit re!resent a. ne color c. Three color d. None "/. R@B true color model has color de!th b. 32bit c. %"bit d. None "1. 8;C true color model has color de!th a. 2"bit
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c. %"bit d. None "2. @re scale images hae a ma$imum color de!th of b. 1%bit c. 2"bit d. 32bit "3. @ra!hics with limited features is +nown as a. Actie gra!hics c. d.
@rascale image None of these
"". om!uter of !resent time hae much higher memor and storage ca!acit a.
8uch smaller
c. 8uch slower d. None "#. RT means a. ommon ra tube c. ommon ra tube d. None "%. Refresh RT consist of a. @lass wra!!er b. The !hos!hor iewing surface c. The electron gun assembl "'. The amount of time the !hos!hor !roduce light or shine is controlled b chemical com!osition of the !hos!hor. This is +nown as b. Resistance c. @enerators d. None "(. The electron beam in a color !icture tube is refreshed times in a second to ma+e ideo realistic a. 1# times c. 3# times d. "# times "-. 6DST means b. 6omain iew storage tube c. 6irect iew store tube d. None #/. 6DST is rarel used toda as !art of a. )n!ut deice b. ut!ut deice
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d. None #1. )n 6DST * is there refresh buffer a. ;es c. Both d. None #2. The electron beam in 6DST is designed to draw directl to a. ,hos!hor c. @lass d. None #3. The second grid in 6DST is called a. ,hos!hor b. Storage mesh d. None #". To increase the energ of these slow moing electron and create a bright !icture in 6DST * the screen is maintained at a a. 9ow !ositie !otential b. 7igh negatie !otential d. None ##. A major disadantage of 6DST in interactie com!uter gra!hics is a. Abilit to selectiel erase !art of an image c. )nabilit to !roduce bright !icture d. None #%. )nteractie gra!hics is useful in a. Training !ilots b. om!uter aided design c. ,rocess control The origin of com!uter gra!hics was deelo!ed in 1-%/ 1-'/ 1--/ #(. The term business gra!hics came into use in late a. 1-#/ b. 1-%/ d. 1--/ #-. om!uter gra!hics is used in man 6T, software as a. ,hotosho! b. ,aint brush
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d. None of these %/. An RT based dis!la must be refreshing at least times a second a. 2/ c. "/ d. 1/ %1. The standardiation is needed a. To ma+e a!!lication !rograms more !ortable b. To increase their utilit c. To allow them to use in different a!!lication enironment %2. @CS stands for b. @ra!hics +ernel stands c. @eneric +ernel sstem d. None of these %3. @CS was deelo!ed b the a. )nternational standards organiation b. National standard organiation d. None of these %". The resolution of raster scan dis!la is b. 7igh c. 8edium d. None %#. Random scan sstems are designed for b. ,i$el drawing a!!lication c. olor drawing a!!lication d. None of these %%. Solid !attern in random scan dis!la is to fill b. 0as c. Not fill d. None of these %'. Raster scan is e$!ensie than random scan a. 8ore c. Both a & b d. None %(. Two basic techni
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a.
Red and blue
c. Blue and green d. None of these '/. )n beam !enetration method of color RT* which laer is red and which is green b. )nner is red and outer is green c. )nner is red and inner is green d. None '1. A shadow mas+ RT has !hos!hor color dots at each !i$el !osition a. 1 b. 2 d. None of these '2. 5hich color is !roduced with the green and red dots onl a. Blue c. 8agenta d. 5hite '3. 5hich color s !roduced with the blue and red dots a. Blue b. ;ellow d. 5hite '". an color is !roduced when the blue and green are actiated b. Dne
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c. Both a & b d. None of these '-. @ra!hics data is com!uted b !rocessor in form of b. Analog signals c. 6igital signals d. None of these (/. An e$am!le of im!act deice is a. 0lectrostatic !rinter b. )n+jet !rinter d. 9aser !rinter (1. To generate the characters * which are re
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5hat is name of tem!orar memor where the gra!hics data is stored to be dis!laed on screen RA8 R8 None The diision of the com!uter screen into rows and columns that define the no. of !i$els to dis!la a !icture is called ,ersistence 0nca!sulated !ost scri!t None 96 means 9i
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,ointing ,ositioning None @D) means @ra!hical user interaction @ra!hics uniform interaction None 5hich one is the basic in!ut deice in @D) @ra!hics tablet =oice sstem Touch !anel ,en or in+jet !lotters use the following deices 6rum >lat bed None of these
1. is a fle$ible stri! that is used to !roduce smooth cure using a set of !oint a. b. Scan4line method c. 6e!th4sorting method d. None of these 2. The t!es of s! line cure are
a. !en s! line b. losed s! line c. d. None of these 3. ubic s! line are a. Sim!le to com!ute b. ,roides continuit of cures c. d. None of these ". The !arametric form of 36 s! line are
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a. b. :Ga/*Gb/*Gc/ c. >tG/*gtG/*htG/ d. None of these #. The alue of t lies between a. 1 and 2 b. 1 and 1/ c. d. /and 3 %. The surfaces that is bloc+ed or hidden from iew in a 36 scene are +nown as a. b. >rame buffer c. Fuad tree d. None of these '.
The !roblem of hidden surface are
a. Remoal of hidden surface b. )dentification of hidden surface c. d. None of these (. 5h we need remoal of hidden surface a. for dis!laing realistic iew b. for determining the closest isible surface c. d. None of these -. 7ow man t!es of hidden surface algorithm are a. 1 b. c. 3 d. " 1/.The algorithm of hidden surface are
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a. bject4s!ace method b. image4s!ace method c. d. None of these 11.The method which is based on the !rinci!le of com!aring objects and !arts of objects to each other to find which are isible and which are hidden are called
a. b. image4s!ace method c. Both a & b d. None of these 12.The method which is based on the !rinci!le of chec+ing the isibilit !oint at each !i$el !osition on the !rojection !lane are called
a. bject4s!ace method b. c. Both a & b d. None of these 13.The t!es of hidden surface remoal algorithm are a. 6e!th com!arison* H4buffer* bac+4face remoal b. Scan line algorithm* !riorit algorithm c. BS, method* area subdiision method d. 1".5hich surface algorithm is based on !ers!ectie de!th a. 6e!th com!arison b. c. subdiision method d. bac+4face remoal 1#.)n which ear H4 buffer algorithm are described a. 1--# b. c. 1-"#
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d. 1-(1 1%.H 4buffer algorithm are a. b. om!le$ algorithm c. 9argest algorithm d. None of these 1'.5hich is a tree t!e of data structure in which eer internal node has at most four children a. ,oint or intensit alue b. >or de!th alue c. d. None of these 2/.Scan lines are used to scan from a. b. Bottom to to! c. Both a & b d. None of these 21.The !ainter algorithm were deelo!ed on a. b. 1-'2 b 0ans c. 1-'" b at mull
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d. None of these 22.The !ainter algorithm are also called a. 6e!th sort algorithm b. ,riorit algorithm c. d. None of these 23. The !ainter algorithm are based on the !ro!ert of a. ,olgon b. c. 6e!th buffer d. None of these 2".The dnamic effect of an image is called a. =ideo b. c. Su!er sam!ling d. None of these 2#.The animation can be defined as a collection of images !laed in a. Not se
a. Audio b. c. Both a & b d. None of these 2'. 8an online animation tools are used to create animation in the form of a. ?,0@ image b. ,6> image c.
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d. None of these 2(.An e$ of online animation tools are a. 8acromedia flash b. @)> wor+s c. d. None of these 2-.To !roduce the motion in the image b !lacing the elements of the image on different location *which software are used
a. b. @)> wor+s c. Both a & b d. None of these 3/.The name of a isible surface detection algorithm are a. b. Bac+ face remoal c. Ra tracing d. None of these 31.5hich t!e of
a. b. 0dge
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a. ures
3".The animation gra!hics can be created b a. 7and b. om!uter assistance c. d. None of these 3#.The animation can be diided into a. ne !art b. c. Three !arts d. >our !arts 3%.The t!es of animation are a. Traditional animation b. om!uter animation c. d. None of these 3'.The t!es of com!uter animation are a. 26 com!uter animation b. 36 com!uter animation c. d. None of these 3(.The de!th sorting method reforms surfaces sorting in order of de!th a. )ncreasing b. c. Both a & b d. None of these 3-.The !roblem of discontinuit of lines is +nown as
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a. ?aggies b. Stair4casing c. d. None of these "/.A
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a. b. @osling in 1-%2 c. 8andelbrot in 1-'" d. 8andelbrot in 1-'"%.The fractals is used to a. @enerate image of natural object b. =iewing of arious mathematical sstem c. =iewing of arious !hsical sstem d. "'.A !rocess with the hel! of which images or !icture can be !roduced in a more realistic wa is called a. >ractals b. Fuad4tree c. d. None of these "(.>or which !ur!ose *one needs to a!!l natural light effects to isible surface a. >ractals b. Fuad4tree c. d. None of these "-.The basic ra tracing algorithm !roides a. Trans!arenc b. =isible4surface detection c. Shadow effect* multi!le light source illumination d. #/.Ra4tracing is an e$tension of
a. Ra calling b. c. Ra sam!ling d. None of these #1.A fast and sim!le method for rendering an object with !olgon surface is
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a. onstant4intensit shading b. >lat shading c. d. None of these
1. A three dimensional gra!hics has a. Two a$es b. c. Both a & b d. None of these 2. as the most commonl used boundar !resentation for a 346 gra!hics object a. 6ata !olgon b. c. Sstem !olgon d. None of these 3. A three dimensional object can also be re!resented using a. 8ethod b. c. ,oint d. None of these ". An can be considered as an e$tension of s!herical surface a. Beier b. c. Shearing d. None of these #. cure is one of the s! line a!!ro$imation methods a. b. 0lli!soid c. Shearing d. None of these %. A Beier cure is a !olnomial of degree the no of control !oints used a. ne more than b. c. Two less than d. None of these '. The most basic transformation that are a!!lied in three4dimensional !lanes are a. Translation b. Scaling c. Rotation d. (. The transformation in which an object can be shifted to an coordinate !osition in three dimensional !lane are called a.
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b. Scaling c. Rotation d. All of these -. The transformation in which an object can be rotated about origin as well as an arbitrar !iot !oint are called a. Translation b. Scaling c. d. All of these 1/. The transformation in which the sie of an object can be modified in $4direction *4direction and 4direction a. Translation b. c. Rotation d. All of these 11. A!art from the basic transformation *are also used a. Shearing b. Reflection c. d. None of these 12. )n which transformation *the sha!e of an object can be modified in an of direction de!ending u!on the alue assigned to them a. Reflection b. c. Scaling d. None of these 13. )n which transformation *the mirror image of an object can be seen with res!ect to $4a$is* 4a$is *4a$is as well as with res!ect to an arbitrar line a. b. Shearing c. Translation d. None of these 1". 7ow man t!es of !rojection are a. 1 b. c. 3 d. " 1#. The t!es of !rojection are a. b. ,er!endicular and !ers!ectie !rojection c. ,arallel !rojection and ,er!endicular !rojection d. None of these 1%. 7ow man t!es of !arallel !rojection are a. 1 b. c. 3 d. " 1'. The t!es of !arallel !rojection are
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a. rthogra!hic !rojection and
None of these
22. refer to a model that re!resent all the dimension of an object e$ternal as well as internal a. b. onstructie solid geometr methods c. om!osite transformation d. None of these 23. refers to the result obtained b multi!ling the matri$ of the indiidual transformation re!resentation se
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half of the faces of objects are bac+ faces a. 5ire frame model b. onstructie solid geometr methods c. )sometric !rojection d. 2'. B which *we can ta+e a iew of an object from different directions and different distances a. b. Rotation c. Translation d. Scaling 2(. ,arallel !rojection shows the a. True image of an object b. True sie of an object c. True sha!e of an object d. all of these 2-. ,rojection ras!rojectors emanate from a a. ,centre of !rojection b. )ntersect !rojection !lane c. d. None of these 3/. The centre of !rojection for !arallel !rojectors is at a. Hero b. c. ne d. None of these 31. )n orthogra!hic !rojection* engineering use a. To! iew of an object b. >ront iew of an object c. Side iew of an object d. 32. The orthogra!hic !rojection that show more than one side of an object are called a. A$onometric !rojection b. )sometric !rojection c. d. None of these 33. The !rojection that can be iewed as the !rojection that has a centre of !rojection at a finite distance from the !lane of !rojection are called a. ,arallel !rojection b. c. )sometric !rojection d. None of these 3". The !ers!ectie !rojection is more !ractical because the distant objects a!!ear a. b. 9arger c. Neither smaller nor larger d. None of these 3#. The e
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a.
:1G$IT$* 1GIT*1GIT
b. c. Both of these d. None of these 3%. The e
:1G$.s$* 1G.s*1G.s Both of these None of these S! line cure can be either Beier s! line B s! line None of these Beier s! line alwas !asses through 6oes not !ass from >irst and second control !oint Both a & b None of these The e
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c. ,osition of control !anel d. None of these "#. The no of control !oints in a Beier cure ensures the a. ?aggies of cure b. c. Straightness of cure d. None of these "%. 8ore the control !oints of a Beier cure*
Stretching Sna!!ing ontracting
#1. The swee! re!resentation of an object refers to the a. b. c. d.
26 re!resentation Both a & b None of these
1. )nteractie com!uter gra!hics uses arious +ind of in!ut deices such as a. 8ouse b. @ra!hic tablet c. ?ostic+
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d. 2. )n!ut function are used for a. ontrol the data flow from these interactie deices b. ,rocess the data flow from these interactie deices c. d. None of these 3. A gra!hics !ac+age contains a. No of house+ee!ing tas+ such as clearing a dis!la screen b. No of house+ee!ing tas+ such as initialiing !arameters c. d. None of these ". The interactie com!uter gra!hics inoles wa communication bEw com!uter and the user a. ne b. c. Three d. four
#. )nteractie com!uter gra!hics enables a user to customie the gra!hics in a. om!uter wa
b. c. Both a & b d. None of these %. Dser can ma+e an change on image with the use of
a. Non4interactie gra!hics b. c. Both a & b d. None of these '. The a!!lication area of com!uter gra!hics are a. ,olitical b. 0ducation and te$tboo+ c. A6 and entertainment
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d. (. A6 means a. ar aided design b. om!uter art design c. d. None of these -. 6T, means a. 6raw to! !ublishing b. c. 6es+ town !ublishing d. None of these 1/.,Bs can be drawn using the com!uter gra!hics a. )n er efficientl wa b. )n a shorter time c. )n a larger time d. 11.7ow man com!onents of )nteractie com!uter gra!hics are a. ne b. Two c. d. four
12.5hat are the com!onents of )nteractie com!uter gra!hics a. A digital memor or frame buffer b. A teleision monitor c. An interface or dis!la controller d. 13.A dis!la controller seres to !ass the contents of a. b. 8onitor to frame buffer c. Both a & b
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d. None of these 1".The image is !assed re!eatedl to the monitor in order to maintain a stead !icture on the screen a. 2# times a second b. 3/ times a second c. d. None of these 1#.To store blac+ and white images *blac+ !i$els are re!resented b in the frame buffer and white !i$els b
a. Hero and one b. c. Both a & b d. None of these 1%.A 1%J1%arra of blac+ and white !i$els could be re!resented b a. %"btes b. c. 12(btes d. -%btes 1'.The dis!la controller conerts /s and 1s into a. T= monitor b. c. 0lectronics signal d. None of these 1(.The image can be transmitted to the dis!la !oint b a. 9ine
b. Segment c. d. None of these 1-.5hich gra!hics a!!lication !roides a !ro!er dialogue bo$ to hel! the user a. 8S e$cel b.
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c. 8S word d. None of these 2/.The area of com!uter that is ca!tured b an a!!lication is called a. b. =iew !ort c. 6is!la d. None of these 21.A basic interactie !icture construction techni
a. ,icture b. c. ,ainting d. None of these 23.@ra!hics out!ut deices are a. @ra!hics tablet* mouse b. Ceboard c. 9ight !en* jostic+ d. 2".5hich method are used to get and set the !osition of a !i$el* object or te$t in actie area of a des+to! a. 6rugging method b. c. S+etching method d. @rait field method 2#.The center of dis!la screen is com!uted as a. : ma$ * ma$
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b. c. :ma$E3* ma$E3 d. None of these 2%.The o!eration that is used for re!ositioned the object are called a. Rubber band method b. @rait field c. d. None of these 2'.5hich method are used to construct and !osition the straight lines* arcs and circles* etcs a. b. @rait field c. 6ragging d. None of these 2(.5hich are used to connect a line to alread drawn line a. Rubber band method b. c. 6ragging d. None of these 2-.The rubber band is also a!!licable to objects a. b. Scalar c. =ector d. None of these 3/. The diision dis!laed on screen into row and columns is +nown as
a. Rubber band method b. @rait field c. 6ragging
31.The function of a !lotter is li+e a a. 8onitor
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b. ,rojector
d. None of these 32.A !lotter is ca!able of a. ,rinting a ma! b. ,rinting a similar images c. d. None of these 33. in+ is used in laser !rinter a. 5et b. c. Both a & b d. None of these 3".The cabinet in laser !rinter in which the in+ is filled is called a. artage b. Toner c. d. None of these 3#.An in+jet !rinter !laces of in+ onto !a!er to !rint an image a. b. large dro!lets c. Both a & b d. None of these 3%.The sie of these dot in in+jet !rinter usuall lies between a. b. 2/ to3/ microns in diameter c. 3/ to"/ microns in diameter d. 1/ to2/ microns in diameter 3'.The s!eed of !rinting in in+jet !rinter is a. >ast
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b. c. Not fast nor slow d. None of these 3(.The in+jet !rinter is mostl common due to their a. 9ow cost b. ,erformance c. d. None of these 3-.96 stands for a. 9i
a. 8onitor b. 96 c. d. None of these "1.The sie of the !rojected contents in 96 !rojector de!ends on the distance between a. ,rojector and ,D b. c. ,rojector and target memor d. None of these "2.An 96 !rojector dis!las the contents in manner than a sim!le monitor a. 9ess fle$ible b. c. )nfle$ible d. None of these "3.7ow man t!es of 96 !rojector
a. 1
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b. c. 3 d. " "".The t!es of 96 !rojector are a. >lat !anel and laser b. c. 8esh model and cured d. None of these "#.The roof mounted !rojector are fi$ed on the a. >loor b. c. orner d. None of these "%.The roof mounted !rojector can connect two or more com!uters or la!to!s in a. Serial b. c. Both a & b d. None of these "'.The roof mounted !rojector are also enabled to ta+e
a. b. ,rinting data c. Both a & b d. None of these "(.The roof mounted !rojector ta+es com!uter data ia a cable through a. Serial !ort b. ,arallel !ort c. d. None of these "-.The roof mounted !rojector are Bluetooth
a.
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b. 6isabled c. Both a & b d. None of these #/.The flat !anel dis!las are in a!!earance a. b. ured c. Both a & b d. None of these #1.A touch screen dis!la is an a. )n!ut deice b. ut!ut deice c. d. Neither in!ut nor out!ut
#2.The touch screen dis!la shows the results of a. om!utation b. Acce!t command and data from user for further com!utation c. d. None of these #3.The flat !anel dis!la is called an a. b. 906 monitor c. Both a & b d. None of these #".A gra!hics tablet wor+s on same !rinci!al as a. b. 8onitor c. ,rojector d. None of these ##.The oice recognition sstem ta+es the command from the user in the form of a. 5riting
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b. c. Both a& b d. None of these #%.)n the oice recognition sstem *the oice is conerted into a. 8achine code b. Bte code c. d. None of these #'.A jostic+ is a
a. b. @ra!hics out!ut deice c. Both a & b d. None of these #(.A jostic+ is consisting of a a. ,en b. c. 8icro!hone d. None of these #-. jostic+ are often used to control a. T!ing b. c. =oice d. None of these %/.The jostic+ often has fire buttons to trigger some +ind of action a. ne b. 8ore c. d. None of these %1.)n which ear *mostl modern jostic+ use a DSB interface for connection to the !ersonal com!uter a. 2//#
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b. c. 2//% d. 2//( %2.The light !en is an a. b. @ra!hics out!ut deice c. Both a & b d. None of these %3.The functioning of a light !en is similar to mouse e$ce!t that a. Dser can moe the !ointer b. Dser can select objects on the dis!la screen b !ointing to object with the !en c. d. None of these %".A wireless mouse wor+s on
a. )nfra blue radiation b. c. )nfra green radiation d. None of these %#.A wireless mouse consists of !arts a. ne b. c. Three d. None of these %%.The !arts of wireless mouse is a. able and a mouse b. c. ,D and a mouse d. None of these %'.The mouseKs motion t!icall translates into a.
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b. 8otion of a !ointer on a ,D c. Both a & b d. None of these %(.7ow man t!es of +eboard a. 1
b. 2 c. 3 d. %-.T!es of +eboard are a. Standard b. @aming and multimedia c. Thumb sied d. numeric
'/.5hich are used to achiee the !redetermined orientations and alignments of the objects a. b. @rid c. @rait field d. None of these '1.The major constraints are a. 7oriontal alignment b. =ertical alignment c. d. None of these
1. A techni
b. ,olgon filling c. Two dimensional gra!hics
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d. Anti aliasing 2. The method which !erform the scan conersion b using large number of dela cells are called a. b. 6igital method c. om!le$ method d. None of these 3. 6igital method is also +nown as a. Normal method b. c. Real time method d. None of these ". Analogue method is also +nown as a. Normal method b. Buffered method c. d. None of these #. 6igital method allows a !icture to be stored in line or frame buffer with a. Same s!eed b. c. Both a & b d. None of these %. A !i$el ma be defined as a. b. 9arger sie object c. 8edium sie object
d. None of these '. A !osition in !lane +nown as a. 9ine
b. c. @ra!hics
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d. None of these (. A line can be re!resented b a. ne !oint b. c. Three !oints d. >our !oints -. The !rocess of coloring the area of a !olgon is called a. b. ,olgon flow c. Aliasing d. None of these 1/.7ow man t!es of !olgon filling a. Two b. ne c. d. >our 11. The algorithm used for filling the interior of a !olgon is called a. b. Boundar fill algorithm c. Scan line !olgon fill algorithm d. None of these 12.The function of scan line !olgon fill algorithm are a. b. >ind intersection !oint of the boundar of !olgon and !oint c. Both a & b d. None of these 13.)f the !i$el is alread filled with desired color then leaes it otherwise fills it. this is called a. >lood fill algorithm b. c. Scan line !olgon filling algorithm
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d. None of these 1".A ector can be defined as a. )ntersection bEw two !oint !osition
b. c. om!arison bEw two !oint !osition d. None of these 1#.Bresanham circle algorithm uses the a!!roach of a. b. ,oint c. 9ine d. None of these 1%.The side effect of scan conersion are a. b. Anti aliasing c. Both a & b d. None of these 1'.The !rocess of reducing aliasing is called a. Resolution
b. c. Sam!ling d. None of these 1(.Two basic techni
c. ,i$el sam!ling and su!er sam!ling d. None of these 1-.The !roblem of aliasing are a. Staircase b. Dne
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d. 2/.The techni
b. 8odif !i$el intensities c. Su!er sam!ling d. 21.9ower !ersistence !hos!horus is used in a. b. Sim!le object c. om!le$ object d. All of these 22.9ower !ersistence !hos!horus needs refresh rate a. 9ower
b. c. 8edium d. None of these 23.7igher !ersistence !hos!horus needs refresh rate a. b. 7igher c. 8edium d. None of these 2".7igher !ersistence !hos!horus is used in a. Animation
b. Sim!le object c. d. All of these 2#.,hos!horus are of arious t!es de!ending on a. color b. !ersistence c.