Grade
Modifier
POWER LEVEL
blocks
MAX RANK
MAX GRADE
86
Good
Pr o
Master
+5CS
Average Person
Guru
+4CS
Skilled Person
104
Great
Pr o
Expert
+3CS
Expert Person
115
Excellent
Pr o
Pr o
+2CS
Action Hero
143
Excellent
Expert
Novice
+1CS
Potent Action Hero
170
Remarkable
Expert
Peak Human Hero
198
Stunning
Expert
Untrained
+0CS Low Superhuman
234
Spectacular
Guru
Hampered
-1CS Superhuman
292
Amazing
Guru
High Superhuman
354
Marvelous
Guru
Low Cosmic
357
Tremendous
Master
Cosmic
407
Unearthly
Master
High Cosmic
444
Invincible
Master
Inept
-2CS
Untrustworthy
-3CS
Incompetent
-4CS
Futile
-5CS
FIRE INTENSITIES
HEAT AND C LD INTENSITIES
DISEASE INTENSITIES
Burning Room
Typical Intensity
Heat, Heat, 90 90 degre degrees es F
Good Good Inte Intensi nsity ty
Comm Common on Cold Cold
Feeb Feeble le Inte Intens nsit ity y
Burning House
Great In Intensity
Heat, 120 degrees F
Great Intensity
Common Flu
Good Intensity
Burning Warehouse and Supplies
Excellent Intensity
Malaria
Great Intensity
Typhoid
Excellent Intensity
Burning nonexplosive chemicals
Spectacular Intensity
Inside a blast furnace Burning explosive chemicals
ELECTRICITY INTENSITIES Stunning, ordinary household current
Great Intensity
Stunning, “typical” protection devices
Excellent Intensity
Stunning, Lighting Bolts
Spectacular Intensity
Heat, 150 degrees F
Excellent Intensity
Cold, Cold, 30 30 degre degrees es F
Good Good Inte Intensi nsity ty
Rabies
Remarkable Intensity
Amazing Intensity
Cold Cold,, 0 degr degree ees sF
Grea Greatt Inte Intens nsit ity y
Leprosy
Stunning In Intensity
Stunning, Hightension wires
Amazing Intensity
Cold, -30 degrees F
Excellent Intensity
AIDS
Spectacular Intensity
PROT PROTEC ECTI TION ON
RS MODI MODIFI FIER ER
Fantastic Intensity
Smallpox
Incredible Intensity
Not Grounded
+2RS
Cold, interplanetary space
Spectacular Intensity
Buboni Bubonic c Plag Plague ue
Amazi Amazing ng Intens Intensity ity
Poorly Gr Grounded
+1RS
Ebola Vi Virus
Fantast ic ic In Intensity
Grounded
None
Mega Mega-V -Vir irus uses es
Marv Marvel elou ous+ s+ Inte Intens nsit ity y
Well Grounded
-1RS
Interi Interior or of a volca volcano no
Marvel Marvelous ous Inte Intensi nsity ty
Surf Surfac ace e of sta starr
Invi Invinc ncib iblle Inte Inten nsity sity
R E S U L T S T A B L E
R A N K S T A B L E
B lu lu e
General
Normal
Effect
Attacks
Pushing
Grab
Ram
Stop
Trip
Trip
Dodging
Blocking
R es esisting
Ca C atching
Escape
GE
NA
Pu
Gb
Gp
Rm
So
Tp
TR
Do
Bl
Rs
Ca
Es
Action
Action
Resistance
Action
Action
Action
Action
Action
Action
Action
Action
Effect
Action
Action
Pr on Pr on e
B ot ot h
F al al l
Ex po po se se d
+ 1C 1C S
Ex tr tr a
- 8C 8C S
White
Failure
Miss
No
Miss
Miss
Miss
Stun
Miss
Miss
None
Autohit
-6CS
Miss
Miss
Green
Success
Hit
+1CS
Disarm
Pa Partial
Hit
Fall
Trip
Trip
-2CS
Bl o c k
-4CS
Da Damage
Partial
Critical
Extra
+2CS
Unready
Hold
Extra
Stop
Extra
Extra
-4CS
+1CS
-2CS
Catch
Escape
+3CS
Ready
Da Damage
Dou bl ble
R e ad y
Double
D ou oubl e
-6CS
+2CS
+1CS
Yellow Re d
Stun?
Slam?
Kill?
RECOVER?
St
Sl
Ki
Rv
Ranged
C ri ri t. t. F ai ai l E xp xp os ose d
A go go ny ny
Resoun d Dou bl ble
Ex po po se se d Ex po po se se d
Us
Pa
Fe
Pr
Ty
Gd
Gt
Ex
Use les s
P at at he he titic
Fe eb eb le
P oo oor
Ty pi pic al al
Good
Gr e ea at
Exc el ell en en t
Rm Remarka ble
St Stunning
Sp Spectacul ar
In
Am
Fa
Incredibl Incredible
Amazing ng
Fantastic Fantastic
Ma Marvelou s
Resistance Resistance Resistance Resistance
A ut uto hi hi t Gr ip ip pe pe d
K no no ck ck ou ou t
Re v ve erse Reve rs rse
Uc
Sh
Uncanny Uncanny
Shockin Shocking g
S tu tu n
Ex pi pi re re
Stunned Gr. Slam Double
Ph
Dazed
Slam
No Al er ert
As
- 1C 1C S No
Trauma
+1 + 1CS
Stagger
Stable
+2CS
No
Recove r
+ 3C 3CS
Wo
Tm
Phenome Astonishin Tremendo Wondrous nal g us
Mn Monstrou s
0
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
105
0
0107
0812
1317
1822
2327
2832
3337
3842
4347
4852
5357
5862
6367
6872
7377
7882
8387
8892
9397
98102
103107
Un
Ow
Sr
Unearthly
Otherworl dly
Stellar
110
115
120
At Astronomi cal
125
Ga
Cs
Iv
X
Y
Z
AA
BB
1K
2K
3K
4K
5K
6K
7K
8K
9K
B
Ga Galactic
C os osmic
Invinc ible
Shift
S hi f t
S hi f t
S hi f t
Shif t
Clas s
Cl a s s
Clas s
B eyond
Cla ss
Cla ss
Cla ss
Cla ss
Cla ss
B eyond
130
135
140
150
200
300
400
500
1000
2000
3000
4000
5000
6000
7000
8000
9000
128--13 108-112 108-112 113-117 113-117 118-122 118-122 123-127 123-127 2
-9CS 01 02 - 03 04 - 05 06 - 08 09 - 10 11 - 15 16 - 20 21 - 25 26 - 30
U N I V E R S A L T A B L E
Grapple
31 - 35 36 - 40 41 - 45 46 - 50 51 - 55 56 - 60 61 - 65 66 - 70 71 - 75 76 - 80 81 - 85 86 - 88 89 - 91 92 - 93 94 - 95 96 - 97 98 - 99
-8CS
-7CS
133-13 133-137 7 138-143 138-143
-6CS
-5CS
144-17 144-175 5 176-250 176-250 251-350 251-350 351-450 351-450
-4CS
-3CS
-2CS
-1CS
!
451+ 451+
No + 1C 1CS Shift
+2CS
+3CS
+4CS
+5CS
+6CS
+7CS
+8CS
+9CS
Area Areas s Yard Yards s
CH RACTER ATTITUDE TABLE ATTITUDE Totally Opposed -5CS Extremely Opposed -4CS
The target will take extreme risks to oppose the action/belief. action/belief. He hates the character.
Very Opposed -3CS
The target will take moderate risks to oppose the action/belief. action/belief. He considers the character a foe.
Opposed -2CS
The target will take slight risks to oppose the action/belief. He finds the character character unlikable.
Slightly Opposed -1CS
The target will argue against the action/ belief. He finds the character character slightly unlikable.
Neutral +/-0CS
The target will take no action of any kind; he has no opinion about the claim/task/ person.
Slightly Agreeable +1CS
Agreeable +2CS
Very Agreeable +3CS
Extremely Agreeable +4CS
Totally In Favor Of +5CS
The target will go along with suggestions he’s inclined to accept anyway, and accept statements that don’t contradict prior knowledge and seem plausible and accurate. He finds the character character likable. The target will take slight risks to help the hero. He’ll believe statements statements that seem slightly implausible but don’t contradict prior knowledge. He finds the very likable. The target will take moderate risks for the hero. He’ll believe statements statements that seem implausible but don’t contradict prior knowledge. He considers the character character a friend. The target will take great risks for the hero. He’ll believe statements statements that seem highly implausible but don’t contradict prior knowledge. He considers the character a close friend. The target will take extreme risks for the hero. He’ll believe statements statements that directly contradict contradict prior knowledge. He considers the character among his best friends.
MPM MPM
2
0
A re re as as
Y ar ar ds ds
M PH PH
M PM PM
0.5
5
Pathetic
1
11
Feeble
2
22
8
0
Poor
3
33
11
0
Typical
4
44
15
0
Shift BB
25,0 25,000 00 275, 275,00 000 0 93,7 93,750 50 1,56 1,563 3
Good
5
55
19
0
Great
6
66
23
0
Excellent
7
77
26
MEANING The target will take extreme risks to oppose the action/belief. action/belief. He thoroughly despises the character.
MPH MPH
Useless
Human 4
Areas Areas Yard Yard s
MPH MPH
0
0 MPM MPM
Vehicle Remarkable
8
88
30
1
Stunning
10
110
38
1
Spectacular
12
132
45
1
Incredible
14
154
53
1
Amazing
16
176
60
1
Fantastic
18
198
68
1
Marvelous
20
220
75
1
MPH MPH
MPM MPM
Areas Areas Yard Yard s
Jet Speeds Uncanny
30
330
113
2
Interpla Interpla etary Shift X
5,000
55,000 18,750
313
Shift Y
10, 00 00 0 1 10 10, 00 00 0 37 ,5 ,500
6 25 25
Shift Z
15, 00 00 0 1 65 65, 00 00 0 56 ,2 ,250
9 38 38
Shift AA
20,0 20,000 00 220, 220,00 000 0 75,0 75,000 00 1,25 1,250 0 A re re as as
Y ar ar ds ds
M PH PH
M PM PM
Sub-Li Sub-Li ht
Path Pathet etic ic Inte Intens nsit ity y
Class 2000
100,000
1,100,000
375,000
6 ,2 5 0
Alcohol
Feeble Intensity
Class 3000
150,000
1,650,000
562,500
9 ,3 7 5
Pesticides
Typical Intensity
Class 4000
200,000
2,200,000
750,000
12,500
Chloroform
Good In Intensity
Class 5000
50 00 0 ,,0 00 00 0
5 ,,5 50 00 0 ,,0 00 00 0
1 ,,8 87 75 5 ,,0 00 00 0 31 1,, 2 25 50
Cobra Ve Venom
Great In Intensity
Class 6000
1, 1,00 000, 0,00 000 0
Mustard Gas
Excellent Intensity
Class 7000
10,00 10,000,000 0,000 110,00 110,000,000 0,000 37,500 37,500,00 ,00 625,00 625,000 0
Pois Poison onou ous s Plan Plants ts
Rema Remark rkab able le
Class 8000
50,00 50,000,000 0,000 550,00 550,000,000 0,000 187,50 187,500,0 0,0 3,125 3,125,00 ,00
Chlorine Gas
Stunning Intensity
Curare
Spectacular
Cyanide
Incredible Intensity
Nerve Gas
Amazing Intensity
11 11,0 ,000 00,0 ,000 00 3, 3,75 750, 0,00 000 0 62 62,5 ,500 00
150
3
550
188
3
Class 9000 Beyond
178,830,0001,967,130 178,83 0,0001,967,130,0 ,0 670,61 670,612,5 2,5 11,17 11,176,8 6,8
281
5
375
6
Tremendous
125
1,375
469
8
Monstrous
150
1,650
563
9
M PH PH
M PM PM
A re re as as
Ya rd rd s
Supersonic Unearthly
200
2,200
750
13
Otherwor ldly
400
4,400
1,500
25
Stellar
800
8,800
3,000
50
Astrono mical
1,200
13,200
4,500
75
Galactic
1,600
17,600
6,000
100
Cosmic
2,000
22,000
7,500
125
44,000 15,000
250
Invincible 4,000
Spectacular Intensity
Food Food Pois Poison onin ing g
440 825
Corrosive, concentrated acid
3,125
50
1,100
Great Intensity
187,500
40 75
Corrosive, standard acid
550,000
Phenomenal
100
Good Intensity
50,000
Shocking
Wondrous
Corrosive, mild acid
Class 1000
100,000,0001,100,000 100,00 0,0001,100,000,0 ,0 375,00 375,000,0 0,0 6,250 6,250,00 ,00
Astonishing
CORROSIVES AND POISONS INTENSITIES
RADIATI RADIATI N INTENSI INTENSITIE TIES S Radiation, Ancient Abomb blast
Feeble Intensity
Radiation, Recent Abomb blast
Great Intensity
Interior of an active nuclear reactor
Amazing Intensity
Radiation of a vial of plutonium
Spectacular Intensity
Radiation of A-bomb blast
Fantastic Intensity
DARKNESS INTENSITIES Darkness under night conditions
Typical Intensity
Darkness under dark conditions
Great Intensity
Darkness under “typical” Darkforce
Excellent Intensity
Vision through normal fog
Typical Intensity
Grade
Modifier
POWER LEVEL
blocks
MAX RANK
MAX GRADE
86
Good
Pr o
Master
+5CS
Average Person
Guru
+4CS
Skilled Person
104
Great
Pr o
Expert
+3CS
Expert Person
115
Excellent
Pr o
Pr o
+2CS
Action Hero
143
Excellent
Expert
Novice
+1CS
Potent Action Hero
170
Remarkable
Expert
Peak Human Hero
198
Stunning
Expert
Untrained
+0CS Low Superhuman
234
Spectacular
Guru
Hampered
-1CS Superhuman
292
Amazing
Guru
High Superhuman
354
Marvelous
Guru
Low Cosmic
357
Tremendous
Master
Cosmic
407
Unearthly
Master
High Cosmic
444
Invincible
Master
Inept
-2CS
Untrustworthy
-3CS
Incompetent
-4CS
Futile
-5CS
FIRE INTENSITIES
HEAT AND C
LD INTENSITIES
DISEASE INTENSITIES
Burning Room
Typical Intensity
Heat, Heat, 90 90 degre degrees es F
Good Good Inte Intensi nsity ty
Comm Common on Cold Cold
Feeb Feeble le Inte Intens nsit ity y
Burning House
Great In Intensity
Heat, 120 degrees F
Great Intensity
Common Flu
Good Intensity
Burning Warehouse and Supplies
Excellent Intensity
Malaria
Great Intensity
Typhoid
Excellent Intensity
Burning nonexplosive chemicals
Spectacular Intensity
Inside a blast furnace Burning explosive chemicals
ELECTRICITY INTENSITIES
Stunning, ordinary household current
Great Intensity
Stunning, “typical” protection devices
Excellent Intensity
Stunning, Lighting Bolts
Spectacular Intensity
Heat, 150 degrees F
Excellent Intensity
Cold, Cold, 30 30 degre degrees es F
Good Good Inte Intensi nsity ty
Rabies
Remarkable Intensity
Amazing Intensity
Cold Cold,, 0 degr degree ees sF
Grea Greatt Inte Intens nsit ity y
Leprosy
Stunning In Intensity
Stunning, Hightension wires
Amazing Intensity
Cold, -30 degrees F
Excellent Intensity
AIDS
Spectacular Intensity
PROTECTION
RS MODIFIER
Fantastic Intensity
Smallpox
Incredible Intensity
Not Grounded
+2RS
Cold, interplanetary space
Spectacular Intensity
Buboni Bubonic c Plag Plague ue
Amazi Amazing ng Intens Intensity ity
Poorly Gr Grounded
+1RS
Ebola Vi Virus
Fantast ic ic In Intensity
Grounded
None
Mega Mega-V -Vir irus uses es
Marv Marvel elou ous+ s+ Inte Intens nsit ity y
Well Grounded
-1RS
Interi Interior or of a volca volcano no
Marvel Marvelous ous Inte Intensi nsity ty
Surf Surfac ace e of sta starr
Invi Invinc ncib iblle Inte Inten nsity sity
R E S U L T S T A B L E
R A N K
B lu lu e
General
Normal
Effect
Attacks
Grab
Blocking
R es esisting
Ca C atching
Escape
Pu
Gb
Gp
Rm
So
Tp
TR
Do
Bl
Rs
Ca
Es
Action
Action
Action
Action
Action
Action
Action
Action
Effect
Action
Action
Pr on Pr on e
B ot ot h
F al al l
Ex po po se se d
+ 1C 1C S
Ex tr tr a
- 8C 8C S
Failure
Miss
No
Miss
Miss
Miss
Stun
Miss
Miss
None
Autohit
-6CS
Miss
Miss
Green
Success
Hit
+1CS
Disarm
Pa Partial
Hit
Fall
Trip
Trip
-2CS
Bl o c k
-4CS
Da Damage
Partial
Critical
Extra
+2CS
Unready
Hold
Extra
Stop
Extra
Extra
-4CS
+1CS
-2CS
Catch
Escape
+3CS
Ready
Da Damage
Dou bl ble
R e ad y
Double
D ou oubl e
-6CS
+2CS
+1CS
Yellow Re d
C ri ri t. t. F ai ai l E xp xp os ose d
A go go ny ny
Resoun d Dou bl ble
Ex po po se se d Ex po po se se d
Us
Pa
Fe
Pr
Ty
Gd
Gt
Ex
Use les s
P at at he he titic
Fe eb eb le
P oo oor
Ty pi pic al al
Good
Gr e ea at
Exc el ell en en t
Stun?
Slam?
Kill?
RECOVER?
St
Sl
Ki
Rv
Rm Remarka ble
St Stunning
Sp Spectacul ar
In
Am
Fa
Incredibl Incredible
Amazing ng
Fantastic Fantastic
Ma Marvelou s
Resistance Resistance Resistance Resistance
A ut uto hi hi t Gr ip ip pe pe d
K no no ck ck ou ou t
Re v ve erse Reve rs rse
Uc
Sh
Uncanny Uncanny
Shockin Shocking g
S tu tu n
Ex pi pi re re
Stunned Gr. Slam Double
Ph
Dazed
Slam
No Al er ert
As
- 1C 1C S No
Trauma
+1 + 1CS
Stagger
Stable
+2CS
No
Recove r
+ 3C 3CS
Wo
Tm
Phenome Astonishin Tremendo Wondrous nal g us
Mn Monstrou s
0
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
105
0
0107
0812
1317
1822
2327
2832
3337
3842
4347
4852
5357
5862
6367
6872
7377
7882
8387
8892
9397
98102
103107
Sr Stellar
E
110
115
120
At Astronomi cal
125
Ga
Cs
Iv
X
Y
Z
AA
BB
1K
2K
3K
4K
5K
6K
7K
8K
9K
B
Ga Galactic
C os osmic
Invinc ible
Shift
S hi f t
S hi f t
S hi f t
Shif t
Clas s
Cl a s s
Clas s
B eyond
Cla ss
Cla ss
Cla ss
Cla ss
Cla ss
B eyond
130
135
140
150
200
300
400
500
1000
2000
3000
4000
5000
6000
7000
8000
9000
128--13 108-112 108-112 113-117 113-117 118-122 118-122 123-127 123-127 2
-9CS 01 02 - 03 04 - 05 06 - 08 09 - 10 11 - 15 16 - 20 21 - 25 26 - 30
B L E
Dodging
Resistance
Ow
L T A
Trip Ranged
NA
Otherworl dly
E R S A
Trip
Action
Un
I V
Stop
GE
Unearthly
N
Ram
Action
A B L
U
Grapple
White
S T
Pushing
31 - 35 36 - 40 41 - 45 46 - 50 51 - 55 56 - 60 61 - 65 66 - 70 71 - 75 76 - 80 81 - 85 86 - 88 89 - 91 92 - 93 94 - 95 96 - 97 98 - 99
-8CS
-7CS
133-13 133-137 7 138-143 138-143
-6CS
-5CS
144-17 144-175 5 176-250 176-250 251-350 251-350 351-450 351-450
-4CS
-3CS
-2CS
-1CS
!
451+ 451+
No + 1C 1CS Shift
+2CS
+3CS
+4CS
+5CS
+6CS
+7CS
+8CS
+9CS
Area Areas s Yard Yards s
CH RACTER ATTITUDE TABLE ATTITUDE Totally Opposed -5CS Extremely Opposed -4CS
The target will take extreme risks to oppose the action/belief. action/belief. He hates the character.
Very Opposed -3CS
The target will take moderate risks to oppose the action/belief. action/belief. He considers the character a foe.
Opposed -2CS
The target will take slight risks to oppose the action/belief. He finds the character character unlikable.
Slightly Opposed -1CS
The target will argue against the action/ belief. He finds the character character slightly unlikable.
Neutral +/-0CS
The target will take no action of any kind; he has no opinion about the claim/task/ person.
Slightly Agreeable +1CS
Agreeable +2CS
Very Agreeable +3CS
Extremely Agreeable +4CS
Totally In Favor Of +5CS
The target will go along with suggestions he’s inclined to accept anyway, and accept statements that don’t contradict prior knowledge and seem plausible and accurate. He finds the character character likable. The target will take slight risks to help the hero. He’ll believe statements statements that seem slightly implausible but don’t contradict prior knowledge. He finds the very likable. The target will take moderate risks for the hero. He’ll believe statements statements that seem implausible but don’t contradict prior knowledge. He considers the character character a friend. The target will take great risks for the hero. He’ll believe statements statements that seem highly implausible but don’t contradict prior knowledge. He considers the character a close friend. The target will take extreme risks for the hero. He’ll believe statements statements that directly contradict contradict prior knowledge. He considers the character among his best friends.
MPM MPM
2
0
A re re as as
Y ar ar ds ds
M PH PH
M PM PM
0.5
5
Pathetic
1
11
Feeble
2
22
8
0
Poor
3
33
11
0
Typical
4
44
15
0
Shift BB
25,0 25,000 00 275, 275,00 000 0 93,7 93,750 50 1,56 1,563 3
Good
5
55
19
0
Great
6
66
23
0
Excellent
7
77
26
MEANING The target will take extreme risks to oppose the action/belief. action/belief. He thoroughly despises the character.
MPH MPH
Useless
Human 4
Areas Areas Yard Yard s
MPH MPH
0
0 MPM MPM
Vehicle Remarkable
8
88
30
1
Stunning
10
110
38
1
Spectacular
12
132
45
1
Incredible
14
154
53
1
Amazing
16
176
60
1
Fantastic
18
198
68
1
Marvelous
20
220
75
1
MPH MPH
MPM MPM
Areas Areas Yard Yard s
Jet Speeds Uncanny
30
330
113
2
Interpla Interpla etary Shift X
5,000
55,000 18,750
313
Shift Y
10, 00 00 0 1 10 10, 00 00 0 37 ,5 ,500
6 25 25
Shift Z
15, 00 00 0 1 65 65, 00 00 0 56 ,2 ,250
9 38 38
Shift AA
20,0 20,000 00 220, 220,00 000 0 75,0 75,000 00 1,25 1,250 0 A re re as as
Y ar ar ds ds
M PH PH
M PM PM
Sub-Li Sub-Li ht
Path Pathet etic ic Inte Intens nsit ity y
Class 2000
100,000
1,100,000
375,000
6 ,2 5 0
Alcohol
Feeble Intensity
Class 3000
150,000
1,650,000
562,500
9 ,3 7 5
Pesticides
Typical Intensity
Class 4000
200,000
2,200,000
750,000
12,500
Chloroform
Good In Intensity
Class 5000
50 00 0 ,,0 00 00 0
5 ,,5 50 00 0 ,,0 00 00 0
1 ,,8 87 75 5 ,,0 00 00 0 31 1,, 2 25 50
Cobra Ve Venom
Great In Intensity
Class 6000
1, 1,00 000, 0,00 000 0
Mustard Gas
Excellent Intensity
Class 7000
10,00 10,000,000 0,000 110,00 110,000,000 0,000 37,500 37,500,00 ,00 625,00 625,000 0
Pois Poison onou ous s Plan Plants ts
Rema Remark rkab able le
Class 8000
50,00 50,000,000 0,000 550,00 550,000,000 0,000 187,50 187,500,0 0,0 3,125 3,125,00 ,00
Chlorine Gas
Stunning Intensity
Curare
Spectacular
Cyanide
Incredible Intensity
Nerve Gas
Amazing Intensity
11 11,0 ,000 00,0 ,000 00 3, 3,75 750, 0,00 000 0 62 62,5 ,500 00
150
3
550
188
3
Class 9000 Beyond
178,830,0001,967,130 178,83 0,0001,967,130,0 ,0 670,61 670,612,5 2,5 11,17 11,176,8 6,8
281
5
375
6
Tremendous
125
1,375
469
8
Monstrous
150
1,650
563
9
M PH PH
M PM PM
A re re as as
Ya rd rd s
Supersonic Unearthly
200
2,200
750
13
Otherwor ldly
400
4,400
1,500
25
Stellar
800
8,800
3,000
50
Astrono mical
1,200
13,200
4,500
75
Galactic
1,600
17,600
6,000
100
Cosmic
2,000
22,000
7,500
125
44,000 15,000
250
Invincible 4,000
Spectacular Intensity
Food Food Pois Poison onin ing g
440 825
Corrosive, concentrated acid
3,125
50
1,100
Great Intensity
187,500
40 75
Corrosive, standard acid
550,000
Phenomenal
100
Good Intensity
50,000
Shocking
Wondrous
Corrosive, mild acid
Class 1000
100,000,0001,100,000 100,00 0,0001,100,000,0 ,0 375,00 375,000,0 0,0 6,250 6,250,00 ,00
Astonishing
CORROSIVES AND POISONS INTENSITIES
RADIATI RADIATI N INTENSI INTENSITIE TIES S Radiation, Ancient Abomb blast
Feeble Intensity
Radiation, Recent Abomb blast
Great Intensity
Interior of an active nuclear reactor
Amazing Intensity
Radiation of a vial of plutonium
Spectacular Intensity
Radiation of A-bomb blast
Fantastic Intensity
DARKNESS INTENSITIES Darkness under night conditions
Typical Intensity
Darkness under dark conditions
Great Intensity
Darkness under “typical” Darkforce
Excellent Intensity
Vision through normal fog
Typical Intensity